Get in touch
Tell us about your game
No pitch deck needed. Share where you are in the process — a rough idea, an in-progress build, or something you'd like a second pair of eyes on. We'll get back to you with a plain, honest reply.
A few things worth knowing
What kinds of messages we welcome
- — Questions about a specific service
- — Project scope or timeline discussions
- — General platformer development questions
- — Partnership or collaboration ideas
What to expect in our reply
- — A response written by an actual person
- — Honest feedback on whether we're a good fit
- — No upselling or pressure of any kind
- — Clear next steps if we move forward
Common questions
Do I need a finished game to work with you?
Not at all. Some people come with a prototype, others with just an idea. We'll tell you honestly where we can add value.
How long does a typical project take?
It depends on the service. Jump feel prototypes usually run 1–2 weeks; level set builds typically take 3–4. We'll give you a clear estimate before anything starts.
Can I ask a question without committing?
Yes — that's what this form is for. No commitment comes from writing to us.